Earned in sales
This is the collection of the first 3D models I made in 2006. It was the year I learned to take my first steps in 3D and managed to go from zero to a job in a week. Through these simple models I was hired at the time to work in a studio and there I had to improve my work quickly. My practice started with the old "3D game studio" where I dreamed of creating simple games for my own fun. Soon after, I switched to Cinema 4D, and then I went to a conference on animation and cinema and was recommended to use 3Ds Max. I used 3DS Max until a few years ago, when I stopped working with 3d. Last year I went back to 3D, but using Blender, I had to relearn almost everything, because Blender is very different from the other tools I had already used.